The Mercenary Camp now contains a Shooting Range, not unlike the one seen in Fable II, complete with high-powered weaponry as prizes. The other two quests revamp existing areas for a few fun mini-games. It annoyingly isn't added to the map either, which makes repairs and other management a bit of a bother. Once the quest is done there's not a lot to do in Understone - the town itself is pretty unique but very small, and offers nothing but a few more houses and businesses to buy and rent out.
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The quest is a bit pedestrian you encounter a series of 'security systems' on your way through the caverns, which are waves of undead hobs and wolves, and culminates in a boss fight against a new mechanical beast that's a bit of a pushover.Īt the end you're given a moral choice that's pretty lukewarm, one that's financially motivated and as such a bit of a no-brainer to make a decision on, especially if you've amassed tons of cash throughout the game. The headlining quest is The Voice, which sees you travel to Bowerstone Industrial and investigate mysterious noises underneath a warehouse originating from a subterranean town hidden underneath the city itself. The Understone Quest Pack adds three missions that are automatically added to your Quest Log upon downloading, and can be tackled in any order, one of which adding a brand new area to explore. Unsurprisingly it's a little light on content, but is a welcome addition considering the budget price point of 400 Microsoft Points (£3.40).
It's barely been out a month and we've already been treated to the first DLC pack for Lionhead's Fable III.